WARDOGS Controls — All PC Keybinds & Controller Bindings
Every default WARDOGS PC keybind: movement, weapons, vehicles, helicopters, building and UI — plus controller bindings and how to rebind keys in Early Access.
WARDOGS controls follow the modern military-shooter convention — WASD to move, Left Shift to sprint, F to interact — but the game also hides a few bindings new players miss: Q/E lean, V melee bash, Middle Mouse to ping, and J/K push-to-talk. Below is the full default PC keybind list, compiled from community control guides and cross-checked against the in-game Settings > Controls menu layout.
Community report · 2026-09-15WARDOGS is in Early Access and keybinds can change between patches — if a binding below feels off, check the in-game menu (and see our rebinding notes at the bottom). Helicopter flight controls have their own deep-dive page: WARDOGS helicopter controls.
Movement
| Action | Default Key | |
|---|---|---|
| Forward / Back / Strafe | W / S / A / D | — |
| Sprint | Left Shift | — |
| Slow Walk | Alt | — |
| Jump | Space | — |
| Prone | Ctrl | — |
| Crouch Prone | Unbound by default | — |
| Lean Left / Right | Q / E | — |
Weapons & Items
| Action | Default Key | |
|---|---|---|
| Primary Use (fire) | Left Mouse Button | — |
| Secondary Use (aim) | Right Mouse Button | — |
| Reload | R | — |
| Melee Bash | V | — |
| Focus / Hold Breath | Left Shift | — |
| Cycle Fire Mode | B | — |
| Cycle Sights | Z | — |
| Mount Bipod | G | — |
| Increase / Decrease Zeroing | Page Up / Page Down | — |
| Inspect Weapon | I | — |
| Holster Item | X | — |
| Quick Slots | 1 through 0 | — |
| Equipment Wheel | 4 | — |
| Next / Previous Slot | Scroll Wheel Down / Up | — |
| Deploy / Cut Parachute | Space / C | — |
Communication & Teamplay
| Action | Default Key | |
|---|---|---|
| Ping (hold for wheel) | Middle Mouse Button | — |
| Push-to-Talk (Squad) | J | — |
| Push-to-Talk (Proximity) | K | — |
| Toggle Voice Chat | Unbound (scoreboard: U) | — |
| Chat | Enter | — |
| Tip | F1 | — |
| Bribe | F1 | — |
Building & Vehicles
| Action | Default Key | |
|---|---|---|
| Interact | F | — |
| Dismantle (build tool) | V | — |
| Rotate Buildable | R | — |
| Toggle Snapping | B | — |
| Ground Vehicle: Throttle / Brake | W / S | — |
| Ground Vehicle: Steer | A / D | — |
| Handbrake | Space | — |
| Helicopter: Collective Raise / Lower | Left Shift / Ctrl | — |
| Helicopter: Cyclic (pitch/roll axes) | W / S / A / D | — |
| Helicopter: Yaw Left / Right | Q / E | — |
| Next / Previous Seat | 0 / 9 | — |
| Lock / Unlock Vehicle | L | — |
| Countermeasures | V | — |
| Buy Ammo / Supplies | B | — |
| Deploy Supply Crate | G | — |
| Horn | H | — |
UI & Map
| Action | Default Key | |
|---|---|---|
| Pause Menu | Esc | — |
| Inventory | Tab | — |
| Tactical Map | M | — |
| Recenter Tactical Map | X | — |
| Zoom Minimap In / Out | [ / ] | — |
| Toggle Free Look | Alt | — |
| Give Up | F | — |
| Toggle Vault | V | — |
Controller Bindings (Xbox / PlayStation)
Controller layouts follow the infantry / ground-vehicle / air-vehicle split. The shared infantry basics: RT/R2 fire, LT/L2 aim, A/Cross jump, B/Circle crouch-prone, X/Square interact & reload, L3 sprint & hold-breath, R3 ping, and D-Pad Down toggles voice chat. In air vehicles the left stick is the cyclic, the right stick handles pedals / free look, and RT/R2 raises collective and fires. Full per-vehicle layouts are listed in the community control guides this page is compiled from.
Community report · 2026-09-15Controller-specific facts from a beta-build settings guide: controller support is officially partial — the three schemes could not be remapped and there was no vibration (both flagged as hoped-for additions). There is a slight aim assist, and the tested baseline was: horizontal sensitivity 2.3, vertical 1.6 (~50–70% of horizontal), ADS multiplier 0.35, linear acceleration curve, and custom deadzones (right stick center pulled to 3%, triggers set to hair-trigger). All controller numbers are beta figures — to be verified in Early Access. Community report · 2026-09-15
Rebinding Notes for Early Access
- Rebind in Settings > Controls; each action can hold one key, and assigning a key already in use unbinds it from the other action silently — re-check your set after big changes. Community report · 2026-09-15
- Avoid binding flight controls to Space: the key also fires some vehicle weapons, which has caused accidental-discharge reports. Community report · 2026-09-15
- If your keybinds fail to save after a crash, the community fix is resetting the config file at
%LOCALAPPDATA%\Wardogs\Saved\Config\WindowsClient\GameUserSettings.ini(back it up first). Community report · 2026-09-15
Once your binds feel right, tune your view and frames with best settings, then learn the rotor side properly in helicopter controls. Connection trouble after remapping? That is not your keybinds — see server status and error codes.